42 Maritime Reporter & Engineering News • SEPTEMBER 2014
MR 75TH ANNIVERSARY
obviously - think three-dimensional
(3D) and virtual reality - but more im-
portant, the design process has changed
as well
FORAN today is an integrated CAD/
CAM/CAE system that can be used in
the design, production and manufac-
ture of ships. Subsystems run the gamut
from hull structure to machinery, to
outfi tting, electrical and drafting and
mechanical designs. “Expert add-ons”
include a PLM link, virtual reality and
Control Management. All information
is stored in an Oracle database. Among
other changes, the most recent version
enables the visualization of the ship 3D
model already generated in FORAN
into a virtual reality environment, two
areas Sener and it’s competitors see as
key to the future.
The Windows-based system compris-
es several application packages, a num-
ber of common modules (build strategy,
2D drafting, 3D walk-through design
review, concurrent engineering), links
with production equipment, interfaces
to management systems and an integrat-
ed development environment. There are
two major lines of business: the design
of ships and marine structures, and the
development of FORAN, its design and
construction software that now boasts
worldwide commercial success.
Key to FORAN’s endurance, believes
de Góngora, is its ability to provide a
single solution from the fi rst stage of
the design to the complete assembly and
delivery of ship, without requiring the
assistance of any third-party software.
While the company doesn’t provide
product lifecycle (PLM) management,
it does provide a link to those products.
“We are the only one who can provide
a single solution,” de Góngora claims.
The transformation of the industry,
meanwhile, during FORAN’s expansive
lifespan, has been “dramatic,” resulting
in measureable benefi ts, according to de
Góngora. “One benefi t is time. This is
very important in the ship building in-
dustry. We have shorter delivery times
compared with 25 years ago, because
the time required to build, assign and
construct is much shorter.”
This, despite the added complexity in
ships being designed today. Even in the
face of more complex ships, CAD de-
sign packages help ship builders to con-
tinue to win the race for shorter delivery
times. More complex operations of the
ship require more complex technology.
And that complexity in a product, says
Aveva’s Neuveglise, helps drive the
need for more 3D. For example, the
more equipment in a given space, the
more you need to be able to see in 3D to
be able to navigate the area, and the ear-
lier in the process the modeling is done,
the better.
“Doing more in the same space of
time is actually an advance,” says SSI
CEO Darrell Larkins, adding that to-
day, it’s not so much about being able to
do the same thing more effi ciently, but
rather, about the ability to do more. Put
another way, he said, “Software might
let you do something a thousand times
faster when what you are really trying
to accomplish is 1,000 times more com-
plex.”
On top of the savings in time, ship-
yards can achieve a signifi cant reduc-
tion in materials waste and cost because
design software enables accurate fab-
rication information and in essence,
guarantees no interferences. Scrap from
construction of parts is then reduced to
minimum.
So what kind of ROI are we talking
about? “If you are in a shipyard that is
not highly tech-oriented, you could see
savings of 30% to 50%. If you take into
account a state-of –the-art shipyard, the
improvement is less. We are speaking
about 10% in worst cases. But this is
something. Ten percent in the price of
a ship is many millions of U.S. dollars,”
says Sener’s de Góngora.
Another way to tackle waste and push
consistency is to enable information
about modifi cations and the data col-
lected in the PLM system to be sent
back up the information chain into
the computer-aided process planning
(CAPP) system from the PLM package,
something Sener and Aveva are work-
ing on.
“If you are building more ships of one
class, the second ship is almost equal.
The third and fourth are not the same
– some modifi cations will have been
made.” Transferring those changes back
down the line will enable those modifi -
cations to be made to subsequent ships
far more easily, notes de Góngora.
Sharing that data more quickly, “I
guarantee there will be more consis-
tency between the phases of design than
before,” said Neuveglise
This is where Aveva touts the benefi ts
of adopting the concept of lean manu-
facturing from the auto industry. In-
vented by the founder of Toyota, lean
manufacturing is about how to be more
effi cient in production. It is based on no
waste, respect of everyone and their job,
and a continual feedback loop at all lev-
els. It’s the concept of providing feed-
back from production back to the design
stage that really intrigues Aveva.
“Sometimes when doing a detailed
design, you fi nd something that is not
easy to do, or which needs to be further
fabricated. So production tells the guys
in basic design, ‘Don’t do that anymore
for future reference,’ ” says Neuveglise.
It’s even more important in shipbuilding
because unlike automobile manufactur-
ing, which is designed and built sequen-
tially, in ship building, it’s all done at
the same time, which makes the process
much more complex. “So if something
is discovered in the detailed design
phase, you need to tell the folks in basic
design, and until recently, we weren’t
able to have this kind of feedback,” he
adds.
That will change in the next genera-
tion of ship design processes as soft-
ware will need to address two issues, in
de Góngora’s view:
• Collaborative design on a global
level. “The ship building industry is a
paradigm of globalization,” he says,
noting that the design, various parts
of the ship, the basic ship, the owners
and suppliers typically are spread out
around the world. “We need to keep
working on a collaborative solution for
“If you are in a shipyard that is not
highly tech-oriented, you could see
savings of 30% to 50%. If you take into
account a state-of –the-art shipyard,
the improvement is less. We are speak-
ing about 10% in worst cases. But this
is something. Ten percent in the price
of a ship is many millions of U.S. dol-
lars.”
Rafael de Góngora, GM, Sener
Design software can do more than
eliminate a task here and there. It
can signifi cantly reduce the required
number of crew, saving a substantial
amount of money over the life of the
vessel.
Alain Houard, VP, Marine & Offshore
Industry, Dassault Systèmes, maker
of Catia design software and 3D and
simulation applications.
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